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Heroes of might and magic 7 skills
Heroes of might and magic 7 skills




heroes of might and magic 7 skills

Greatly improved usefulness of weaker skills Completely reworked the magic system, now all spells scale with Spell Power and much more Reworked Primary and Secondary skill point chance at level up for each class Reworked nearly all hero specializations, including creature, spell and skill specialists, new unique specialities, specialities for brand new Adventurer class New unique abilities for every class at Master and Grandmaster level 3 completely new hybrid subclasses (Battlemage, Hunter and Druid)

heroes of might and magic 7 skills heroes of might and magic 7 skills

One new main hero class - Adventurer, along with classic Warrior and Mage New unique effects for every combat spell New Master and Grandmaster level for every secondary skill So if you want to archive the highest ranks as a legendary warrior you should only pick warrior skills. You can only advance in your class if you have enough class points. The idea of this mod was to create 2 new skill ranks - Master and Grandmaster, which are gained right after Expert rank, as well as a completely new hero class - adventurer.

heroes of might and magic 7 skills

We're happy to present you Advanced Classes Mod, a gameplay enhancing mod, that features revamped skill and spell systems, new artifacts and artifacts set, 2 dozens of new and reworked specialties, 6 new subclasses with unique abilities, upgrades for Warmachines and more. Advanced Classes Mod is a mod for Heroes of Might and Magic III, created by PerryR, XAlfWithCake and anti-victor.






Heroes of might and magic 7 skills